GEGL GeglOperationAreaFilter operations

artistic blend blur color compositors core display distort dither edge-detect enhance fractal frequency generic gradient grayscale hidden illusions input json layout light map math matting meta noise noise-reduction output porter-duff programming render scramble segmentation sharpen svgfilter tile tonemapping transform transparency vector video
gegl:antialias
gegl:bilateral-filter
gegl:box-blur
gegl:c2g
gegl:convolution-matrix
gegl:cubism
gegl:deinterlace
gegl:edge
gegl:edge-laplace
gegl:edge-sobel
gegl:emboss
gegl:engrave
gegl:image-gradient
gegl:mean-curvature-blur
gegl:median-blur
gegl:mosaic
gegl:motion-blur-circular
gegl:motion-blur-linear
gegl:motion-blur-zoom
gegl:noise-pick
gegl:noise-reduction
gegl:noise-slur
gegl:noise-spread
gegl:normal-map
gegl:pixelize
gegl:ripple
gegl:shift
gegl:snn-mean
gegl:softglow
gegl:stress
gegl:tile-glass
gegl:value-propagate
gegl:wavelet-blur-1d
gegl:waves
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.