GEGL input operations

artistic blend blur color compositors core debug display distort dither edge-detect enhance fractal frequency generic gradient grayscale hidden input json light map math matting meta misc noise noise-reduction output porter-duff programming render scramble script segmentation sharpen svgfilter tile tonemapping transform transparency vector video
gegl:buffer-source
gegl:ff-load
gegl:load
gegl:open-buffer
gegl:pixbuf
gegl:svg-load
gegl:v4l
gegl:v4l2
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.