Emboss

Simulates an image created by embossing
Emboss Type
Rendering type
name: type type: enum
Azimuth
Light angle (degrees)
name: azimuth type: double default: 30.00 minimum: 0.00 maximum: 360.00 ui-minimum: 0.00 ui-maximum: 360.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 15.00 ui-digits: 2 unit:degree
Elevation
Elevation angle (degrees)
name: elevation type: double default: 45.00 minimum: 0.00 maximum: 180.00 ui-minimum: 0.00 ui-maximum: 180.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 15.00 ui-digits: 2 unit:degree
Depth
Filter width
name: depth type: int default: 20 minimum: 1 maximum: 100 ui-minimum: 1 ui-maximum: 100 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 10
name: gegl:emboss
pads: input output
parent-class: GeglOperationAreaFilter
categories: light
source: operations/common/emboss.c
license: GPL3+
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.