Bilateral Filter

Like a gaussian blur; but where the contribution for each neighbourhood pixel is also weighted by the color difference with the original center pixel.
Blur radius
Radius of square pixel region, (width and height will be radius*2+1).
name: blur-radius type: double default: 4.00 minimum: 0.00 maximum: 1000.00 ui-minimum: 0.00 ui-maximum: 100.00 ui-gamma: 1.50 ui-step-small: 1.00 ui-step-big: 10.00 ui-digits: 2
Edge preservation
Amount of edge preservation
name: edge-preservation type: double default: 8.00 minimum: 0.00 maximum: 100.00 ui-minimum: 0.00 ui-maximum: 100.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 10.00 ui-digits: 2
name: gegl:bilateral-filter
pads: input output
parent-class: GeglOperationAreaFilter
categories: enhance noise-reduction
source: operations/common/bilateral-filter.c
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.