Value Propagate

Propagate certain colors to neighboring pixels.
Mode
Mode of value propagation
name: mode type: enum
Lower threshold
Lower threshold
name: lower-threshold type: double default: 0.00 minimum: 0.00 maximum: 1.00 ui-minimum: 0.00 ui-maximum: 1.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
Upper threshold
Upper threshold
name: upper-threshold type: double default: 1.00 minimum: 0.00 maximum: 1.00 ui-minimum: 0.00 ui-maximum: 1.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
Propagating rate
Upper threshold
name: rate type: double default: 1.00 minimum: 0.00 maximum: 1.00 ui-minimum: 0.00 ui-maximum: 1.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
Color
Color to use for the \"Only color\" and \"Color to peaks\" modes
name: color type: color default: rgb(0.0000, 0.0000, 1.0000) role:color-primary
To top
Propagate to top
name: top type: boolean default: True
To left
Propagate to left
name: left type: boolean default: True
To right
Propagate to right
name: right type: boolean default: True
To bottom
Propagate to bottom
name: bottom type: boolean default: True
Propagating value channel
Propagating value channel
name: value type: boolean default: True
Propagating alpha channel
Propagating alpha channel
name: alpha type: boolean default: True
name: gegl:value-propagate
pads: input output
parent-class: GeglOperationAreaFilter
categories: distort
source: operations/common/value-propagate.c
license: GPL3+
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.