Ripple

Displace pixels in a ripple pattern
Amplitude
name: amplitude type: double default: 25.00 minimum: 0.00 maximum: 1000.00 ui-minimum: 0.00 ui-maximum: 1000.00 ui-gamma: 2.00 ui-step-small: 1.00 ui-step-big: 100.00 ui-digits: 1
Period
name: period type: double default: 200.00 minimum: 0.00 maximum: 1000.00 ui-minimum: 0.00 ui-maximum: 1000.00 ui-gamma: 1.50 ui-step-small: 1.00 ui-step-big: 100.00 ui-digits: 1
Phase shift
name: phi type: double default: 0.00 minimum: -1.00 maximum: 1.00 ui-minimum: -1.00 ui-maximum: 1.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
Angle
name: angle type: double default: 0.00 minimum: -180.00 maximum: 180.00 ui-minimum: -180.00 ui-maximum: 180.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 15.00 ui-digits: 2 unit:degree
Resampling method
name: sampler-type type: enum
Wave type
name: wave-type type: enum
Tileable
Retain tilebility
name: tileable type: boolean default: False
name: gegl:ripple
pads: input output
parent-class: GeglOperationAreaFilter
categories: distort
source: operations/common-gpl3+/ripple.c
position-dependent: true
license: GPL3+
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.