GEGL noise-reduction operations

artistic blend blur color compositors core display distort dither edge-detect enhance fractal frequency generic gradient grayscale hidden input json light map math matting meta noise noise-reduction output porter-duff programming render scramble segmentation sharpen svgfilter tile tonemapping transform transparency vector video
gegl:bilateral-filter
gegl:gaussian-blur-selective
gegl:noise-reduction
gegl:snn-mean
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.