Linear Motion Blur

Blur pixels in a direction, simulates blurring caused by moving camera in a straight line during exposure.
Length
Length of blur in pixels
name: length type: double default: 10.00 minimum: 0.00 maximum: 1000.00 ui-minimum: 0.00 ui-maximum: 300.00 ui-gamma: 1.50 ui-step-small: 1.00 ui-step-big: 10.00 ui-digits: 2 unit:pixel-distance
Angle
Angle of blur in degrees
name: angle type: double default: 0.00 minimum: -180.00 maximum: 180.00 ui-minimum: -180.00 ui-maximum: 180.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 15.00 ui-digits: 2 unit:degree
name: gegl:motion-blur-linear
pads: input output
parent-class: GeglOperationAreaFilter
categories: blur
OpenCL
compat-op: gegl:motion-blur
source: operations/common/motion-blur-linear.c
compat-name: gegl:motion-blur
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.