Mosaic

Mosaic is a filter which transforms an image into what appears to be a mosaic, composed of small primitives, each of constant color and of an approximate size.
Tile geometry
What shape to use for tiles
name: tile-type type: enum
Tile size
Average diameter of each tile (in pixels)
name: tile-size type: double default: 15.00 minimum: 1.00 maximum: 1000.00 ui-minimum: 5.00 ui-maximum: 400.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 10.00 ui-digits: 2 unit:pixel-distance
Tile height
Apparent height of each tile (in pixels)
name: tile-height type: double default: 4.00 minimum: 1.00 maximum: 1000.00 ui-minimum: 1.00 ui-maximum: 20.00 ui-gamma: 1.00 ui-step-small: 0.01 ui-step-big: 1.00 ui-digits: 3
Tile neatness
Deviation from perfectly formed tiles
name: tile-neatness type: double default: 0.65 minimum: 0.00 maximum: 1.00 ui-minimum: 0.00 ui-maximum: 1.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
Tile color variation
Magnitude of random color variations
name: color-variation type: double default: 0.20 minimum: 0.00 maximum: 1.00 ui-minimum: 0.00 ui-maximum: 1.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
Color averaging
Tile color based on average of subsumed pixels
name: color-averaging type: boolean default: True
Rough tile surface
Surface characteristics
name: tile-surface type: boolean default: False
Allow splitting tiles
Allows splitting tiles at hard edges
name: tile-allow-split type: boolean default: True
Tile spacing
Inter-tile spacing (in pixels)
name: tile-spacing type: double default: 1.00 minimum: 0.00 maximum: 1000.00 ui-minimum: 0.50 ui-maximum: 30.00 ui-gamma: 1.00 ui-step-small: 0.01 ui-step-big: 1.00 ui-digits: 3 unit:pixel-distance
Joints color
name: joints-color type: color default: rgb(0.0000, 0.0000, 0.0000)
Light color
name: light-color type: color default: rgb(1.0000, 1.0000, 1.0000)
Light direction
Direction of light-source (in degrees)
name: light-dir type: double default: 135.00 minimum: 0.00 maximum: 360.00 ui-minimum: 0.00 ui-maximum: 360.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 15.00 ui-digits: 2 unit:degree
Antialiasing
Enables smoother tile output
name: antialiasing type: boolean default: True
Random seed
name: seed type: seed default: 0 minimum: 0 maximum: +inf
name: gegl:mosaic
pads: input output
parent-class: GeglOperationAreaFilter
categories: artistic scramble
source: operations/common-gpl3+/mosaic.c
license: GPL3+
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.