Spherize
Wrap image around a spherical cap
Mode
Displacement mode
name: mode
type: enum
Angle of view
Camera angle of view
name: angle-of-view
type: double
default: 0.00
minimum: 0.00
maximum: 180.00
ui-minimum: 0.00
ui-maximum: 180.00
ui-gamma: 1.00
ui-step-small: 1.00
ui-step-big: 15.00
ui-digits: 2
unit:degree
Curvature
Spherical cap apex angle, as a fraction of the co-angle of view
name: curvature
type: double
default: 1.00
minimum: 0.00
maximum: 1.00
ui-minimum: 0.00
ui-maximum: 1.00
ui-gamma: 1.00
ui-step-small: 0.00
ui-step-big: 0.10
ui-digits: 3
Amount
Displacement scaling factor (negative values refer to the inverse displacement)
name: amount
type: double
default: 1.00
minimum: -1.00
maximum: 1.00
ui-minimum: -1.00
ui-maximum: 1.00
ui-gamma: 1.00
ui-step-small: 0.00
ui-step-big: 0.10
ui-digits: 3
Resampling method
Mathematical method for reconstructing pixel values
name: sampler-type
type: enum
pads: input output
parent-class: GeglOperationFilter
categories: distort map
position-dependent: true
This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.