Symmetric Nearest Neighbor

Noise reducing edge preserving blur filter based on Symmetric Nearest Neighbors
Radius of square pixel region, (width and height will be radius*2+1)
name: radius type: int default: 8 minimum: 0 maximum: 100 ui-minimum: 0 ui-maximum: 40 ui-gamma: 1.50 ui-step-small: 1 ui-step-big: 5 unit:pixel-distance
Number of pairs; higher number preserves more acute features
name: pairs type: int default: 2 minimum: 1 maximum: 2 ui-minimum: 1 ui-maximum: 2 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 2
name: gegl:snn-mean
pads: input output
parent-class: GeglOperationAreaFilter
categories: enhance noise-reduction
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.