Noise Spread
Move pixels around randomly
Horizontal
Horizontal spread amount
name: amount-x
type: int
default: 5
minimum: 0
maximum: 512
ui-minimum: 0
ui-maximum: 512
ui-gamma: 1.00
ui-step-small: 1
ui-step-big: 100
unit:pixel-distance
axis:x
Vertical
Vertical spread amount
name: amount-y
type: int
default: 5
minimum: 0
maximum: 512
ui-minimum: 0
ui-maximum: 512
ui-gamma: 1.00
ui-step-small: 1
ui-step-big: 100
unit:pixel-distance
axis:y
Random seed
name: seed
type: seed
pads: input output
parent-class: GeglOperationAreaFilter
categories: noise
This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.