Noise Slur

Randomly slide some pixels downward (similar to melting)
Randomization (%)
name: pct-random type: double default: 50.00 minimum: 0.00 maximum: 100.00 ui-minimum: 0.00 ui-maximum: 100.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 10.00 ui-digits: 2
Repeat
name: repeat type: int default: 1 minimum: 1 maximum: 100 ui-minimum: 1 ui-maximum: 100 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 10
Random seed
name: seed type: seed
name: gegl:noise-slur
pads: input output
parent-class: GeglOperationAreaFilter
categories: noise
license: GPL3+
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.