Convolution Matrix
Apply a generic 5x5 convolution matrix
(1,1)
name: a1
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(1,2)
name: a2
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(1,3)
name: a3
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(1,4)
name: a4
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(1,5)
name: a5
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(2,1)
name: b1
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(2,2)
name: b2
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(2,3)
name: b3
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(2,4)
name: b4
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(2,5)
name: b5
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(3,1)
name: c1
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(3,2)
name: c2
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(3,3)
name: c3
type: double
default: 1.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(3,4)
name: c4
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(3,5)
name: c5
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(4,1)
name: d1
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(4,2)
name: d2
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(4,3)
name: d3
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(4,4)
name: d4
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(4,5)
name: d5
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(5,1)
name: e1
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(5,2)
name: e2
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(5,3)
name: e3
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(5,4)
name: e4
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
(5,5)
name: e5
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
Divisor
name: divisor
type: double
default: 1.00
minimum: -inf
maximum: +inf
ui-minimum: -1000.00
ui-maximum: 1000.00
ui-gamma: 1.00
ui-step-small: 1.00
ui-step-big: 100.00
ui-digits: 1
sensitive:! normalize
Offset
name: offset
type: double
default: 0.00
minimum: -1.00
maximum: 1.00
ui-minimum: -1.00
ui-maximum: 1.00
ui-gamma: 1.00
ui-step-small: 0.00
ui-step-big: 0.10
ui-digits: 3
sensitive:! normalize
Red channel
name: red
type: boolean
default: True
Green channel
name: green
type: boolean
default: True
Blue channel
name: blue
type: boolean
default: True
Alpha channel
name: alpha
type: boolean
default: True
Normalize
name: normalize
type: boolean
default: True
Alpha-weighting
name: alpha-weight
type: boolean
default: True
Border
name: border
type: enum
pads: input output
parent-class: GeglOperationAreaFilter
categories: generic
This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.