Blur resulting from averaging the colors of a square neighborhood.
Radius of square pixel region, (width and height will be radius*2+1)
name: radius type: int default: 4 minimum: 0 maximum: 1000 ui-minimum: 0 ui-maximum: 100 ui-gamma: 1.50 ui-step-small: 1 ui-step-big: 10
pads: input output
This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.