svg:screen

SVG blend operation screen (<code>d = cA + cB - cA * cB</code>)
sRGB
Use sRGB gamma instead of linear
name: srgb
type: boolean
default: False
pads: aux input output
parent-class: GeglOperationPointComposer
categories: compositors svgfilter
compat-op: gegl:screen
compat-name: gegl:screen
