Color-dodge

SVG blend operation color-dodge (<code>if cA * aB + cB * aA >= aA * aB: d = aA * aB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == aA ? 1 : cB * aA / (aA == 0 ? 1 : 1 - cA / aA)) + cA * (1 - aB) + cB * (1 - aA)</code>)
sRGB
Use sRGB gamma instead of linear
name: srgb type: boolean default: False
name: svg:color-dodge
pads: aux input output
parent-class: GeglOperationPointComposer
categories: compositors svgfilter
compat-op: gegl:color-dodge
compat-name: gegl:color-dodge
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.