Simplex Noise
Generates a solid noise texture.
Scale
The scale of the noise function
name: scale
type: double
default: 1.00
minimum: 0.00
maximum: 20.00
ui-minimum: 0.00
ui-maximum: 20.00
ui-gamma: 1.00
ui-step-small: 0.01
ui-step-big: 1.00
ui-digits: 3
Iterations
The number of noise octaves.
name: iterations
type: int
default: 1
minimum: 1
maximum: 20
ui-minimum: 1
ui-maximum: 20
ui-gamma: 1.00
ui-step-small: 1
ui-step-big: 5
Random seed
The random seed for the noise function
name: seed
type: seed
pads: output
parent-class: GeglOperationPointRender
categories: render
OpenCL
position-dependent: true
This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.