Rotate on center

Rotate the buffer around its center, taking care of possible offsets.
Near-z
Z coordinate of the near clipping plane
name: near-z type: double default: 0.00 minimum: 0.00 maximum: 1.00
Sampler
Sampler used internally
name: sampler type: enum
Degrees
Angle to rotate (counter-clockwise)
name: degrees type: double default: 0.00 minimum: -inf maximum: +inf ui-minimum: -180.00 ui-maximum: 180.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 10.00 ui-digits: 2
origin-x
Ignored. Always uses center of input buffer
name: origin-x type: double default: 0.00 minimum: -inf maximum: +inf ui-minimum: -inf ui-maximum: +inf ui-gamma: 1.00 ui-step-small: 0.10 ui-step-big: 1.00 ui-digits: 1
origin-y
Ignored. Always uses center of input buffer
name: origin-y type: double default: 0.00 minimum: -inf maximum: +inf ui-minimum: -inf ui-maximum: +inf ui-gamma: 1.00 ui-step-small: 0.10 ui-step-big: 1.00 ui-digits: 1
name: gegl:rotate-on-center
pads: input output
parent-class: GeglOpPlugIn-transform-core
categories: transform
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.