Rotate on center
Rotate the buffer around its center, taking care of possible offsets.
Near-z
Z coordinate of the near clipping plane
name: near-z
type: double
default: 0.00
minimum: 0.00
maximum: 1.00
Sampler
Sampler used internally
name: sampler
type: enum
Degrees
Angle to rotate (counter-clockwise)
name: degrees
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -180.00
ui-maximum: 180.00
ui-gamma: 1.00
ui-step-small: 1.00
ui-step-big: 10.00
ui-digits: 2
origin-x
Ignored. Always uses center of input buffer
name: origin-x
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
origin-y
Ignored. Always uses center of input buffer
name: origin-y
type: double
default: 0.00
minimum: -inf
maximum: +inf
ui-minimum: -inf
ui-maximum: +inf
ui-gamma: 1.00
ui-step-small: 0.10
ui-step-big: 1.00
ui-digits: 1
pads: input output
parent-class: GeglOpPlugIn-transform-core
categories: transform
This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.