Color Assimilation Grid

Turn image grayscale and overlay an oversaturated grid - through color assimilation happening in the human visual system, for some grid scales this produces the illusion that the grayscale grid cells themselves also have color.
Grid size
name: grid-size type: double default: 23.00 minimum: 0.00 maximum: 150.00 ui-minimum: 0.00 ui-maximum: 40.00 ui-gamma: 3.00 ui-step-small: 0.01 ui-step-big: 1.00 ui-digits: 3 unit:pixel-distance
Saturation
name: saturation type: double default: 2.50 minimum: 0.00 maximum: 30.00 ui-minimum: 0.00 ui-maximum: 10.00 ui-gamma: 1.00 ui-step-small: 0.01 ui-step-big: 1.00 ui-digits: 3
Angle
name: angle type: double default: 45.00 minimum: -180.00 maximum: 180.00 ui-minimum: -180.00 ui-maximum: 180.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 10.00 ui-digits: 2
Line thickness
name: line-thickness type: double default: 0.40 minimum: 0.00 maximum: 1.00 ui-minimum: 0.00 ui-maximum: 1.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
name: gegl:color-assimilation-grid
pads: input output
parent-class: GeglOperationMeta
categories: illusions
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.