Bloom

Add glow around bright areas
Threshold
Glow-area brightness threshold
name: threshold type: double default: 50.00 minimum: -inf maximum: +inf ui-minimum: 0.00 ui-maximum: 100.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 10.00 ui-digits: 2
Softness
Glow-area edge softness
name: softness type: double default: 25.00 minimum: 0.00 maximum: +inf ui-minimum: 0.00 ui-maximum: 100.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 10.00 ui-digits: 2
Radius
Glow radius
name: radius type: double default: 10.00 minimum: 0.00 maximum: 1500.00 ui-minimum: 0.00 ui-maximum: 100.00 ui-gamma: 2.00 ui-step-small: 1.00 ui-step-big: 10.00 ui-digits: 2 unit:pixel-distance
Strength
Glow strength
name: strength type: double default: 50.00 minimum: 0.00 maximum: +inf ui-minimum: 0.00 ui-maximum: 100.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 10.00 ui-digits: 2
Limit exposure
Don't over-expose highlights
name: limit-exposure type: boolean default: False
name: gegl:bloom
pads: input output
parent-class: GeglOperationMeta
categories: light
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.