GEGL Operation API
brightness-contrast.c
/* This file is an image processing operation for GEGL * * GEGL is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any later version. * * GEGL is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with GEGL; if not, see <https://www.gnu.org/licenses/>. * * Copyright 2006 Øyvind Kolås <pippin@gimp.org> */ #include "config.h" #include <glib/gi18n-lib.h> #ifdef GEGL_PROPERTIES /* Here in the top of the file the properties of the operation is declared, * this causes the declaration of a structure for containing the data. * * The first member of each property_ macro becomes a struct member * in the GeglProperties struct used when processing. */ property_double (contrast, _("Contrast"), 1.0) description (_("Magnitude of contrast scaling >1.0 brighten < 1.0 darken")) value_range (-5.0, 5.0) ui_range (0.0, 2.0) property_double (brightness, _("Brightness"), 0.0) description (_("Amount to increase brightness")) value_range (-3.0, 3.0) ui_range (-1.0, 1.0) #else /* Specify the base class we're building our operation on, the base * class provides a lot of the legwork so we do not have to. For * brightness contrast the best base class is the POINT_FILTER base * class. */ #define GEGL_OP_POINT_FILTER /* The C prefix used for some generated functions */ #define GEGL_OP_NAME brightness_contrast /* We specify the file we're in, this is needed to make the code * generation for the properties work. */ #define GEGL_OP_C_SOURCE brightness-contrast.c /* Including gegl-op.h creates most of the GObject boiler plate * needed, creating a GeglOp instance structure a GeglOpClass * structure for our operation, as well as the needed code to register * our new gobject with GEGL. */ #include "gegl-op.h" /* prepare() is called on each operation providing data to a node that * is requested to provide a rendered result. When prepare is called * all properties are known. For brightness contrast we use this * opportunity to dictate the formats of the input and output buffers. * * since we want to work on linear data, as indicated with "RGBA float" we * strictly speaking wouldn't need to have a prepare() since the default * implementation does the same. */ static void prepare (GeglOperation *operation) { const Babl *space = gegl_operation_get_source_space (operation, "input"); gegl_operation_set_format (operation, "input", babl_format_with_space ("RGBA float", space)); gegl_operation_set_format (operation, "output", babl_format_with_space ("RGBA float", space)); } /* For GeglOperationPointFilter subclasses, we operate on linear * buffers with a pixel count. */ static gboolean process (GeglOperation *op, void *in_buf, void *out_buf, glong n_pixels, const GeglRectangle *roi, gint level) { /* Retrieve a pointer to GeglProperties structure which contains all the * chanted properties */ GeglProperties *o = GEGL_PROPERTIES (op); gfloat * GEGL_ALIGNED in_pixel; gfloat * GEGL_ALIGNED out_pixel; gfloat brightness, contrast; glong i; in_pixel = in_buf; out_pixel = out_buf; brightness = o->brightness; contrast = o->contrast; for (i=0; i<n_pixels; i++) { out_pixel[0] = (in_pixel[0] - 0.5f) * contrast + brightness + 0.5; out_pixel[1] = (in_pixel[1] - 0.5f) * contrast + brightness + 0.5; out_pixel[2] = (in_pixel[2] - 0.5f) * contrast + brightness + 0.5; out_pixel[3] = in_pixel[3]; /* copy the alpha */ in_pixel += 4; out_pixel += 4; } return TRUE; } #include "opencl/brightness-contrast.cl.h" /* * The class init function sets up information needed for this operations class * (template) in the GObject OO framework. */ static void gegl_op_class_init (GeglOpClass *klass) { GeglOperationClass *operation_class; GeglOperationPointFilterClass *point_filter_class; gchar *composition = "<?xml version='1.0' encoding='UTF-8'?>" "<gegl>" " <node operation='gegl:crop' width='200' height='200'/>" " <node operation='gegl:over'>" " <node operation='gegl:brightness-contrast'>" " <params>" " <param name='contrast'>1.8</param>" " <param name='brightness'>0.25</param>" " </params>" " </node>" " <node operation='gegl:load' path='standard-input.png'/>" " </node>" " <node operation='gegl:checkerboard'>" " <params>" " <param name='color1'>rgb(0.25,0.25,0.25)</param>" " <param name='color2'>rgb(0.75,0.75,0.75)</param>" " </params>" " </node>" "</gegl>"; operation_class = GEGL_OPERATION_CLASS (klass); point_filter_class = GEGL_OPERATION_POINT_FILTER_CLASS (klass); /* override the prepare methods of the GeglOperation class */ operation_class->prepare = prepare; /* override the process method of the point filter class (the process methods * of our superclasses deal with the handling on their level of abstraction) */ point_filter_class->process = process; gegl_operation_class_set_keys (operation_class, "name", "gegl:brightness-contrast", "title", _("Brightness Contrast"), "categories", "color", "reference-hash", "d71a0399eb2edc30e86d7ee54e5d5d56", /* xgettext:no-c-format */ "description", _("Changes the light level and contrast. This operation operates in linear light, 'contrast' is a scale factor around 50% gray, and 'brightness' a constant offset to apply after contrast scaling."), "cl-source" , brightness_contrast_cl_source, "reference-composition", composition, NULL); } #endif /* closing #ifdef GEGL_PROPERTIES ... else ... */