Waterpixels

Superpixels based on the watershed transformation
Superpixels size
name: size type: int default: 32 minimum: 8 maximum: +inf ui-minimum: 8 ui-maximum: 256 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 10
Gradient smoothness
name: smoothness type: double default: 1.00 minimum: 0.00 maximum: 1000.00 ui-minimum: 0.00 ui-maximum: 10.00 ui-gamma: 1.50 ui-step-small: 0.01 ui-step-big: 1.00 ui-digits: 3
Spatial regularization
trade-off between superpixel regularity and adherence to object boundaries
name: regularization type: int default: 0 minimum: 0 maximum: 50 ui-minimum: 0 ui-maximum: 50 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5
Superpixels color
How to fill superpixels
name: fill type: enum
name: gegl:waterpixels
pads: input output
parent-class: GeglOperationFilter
categories: segmentation
source: operations/common/waterpixels.c
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.