Vector Stroke

Renders a vector stroke
Color of paint to use for stroking.
name: color type: color default: rgb(0.0000, 0.0000, 0.0000)
The width of the brush used to stroke the path.
name: width type: double default: 2.00 minimum: 0.00 maximum: 200.00 ui-minimum: 0.00 ui-maximum: 200.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 10.00 ui-digits: 2
Opacity of stroke, note, does not behave like SVG since at the moment stroking is done using an airbrush tool.
name: opacity type: double default: 1.00 minimum: -2.00 maximum: 2.00 ui-minimum: -2.00 ui-maximum: 2.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
svg style description of transform.
name: transform type: string default: 
A GeglVector representing the path of the stroke
name: d type: path
name: gegl:vector-stroke
pads: input output
parent-class: GeglOperationFilter
categories: render
source: operations/external/vector-stroke.c
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.