Translate

Repositions the buffer (with subpixel precision), if integer coordinates are passed a fast-path without resampling is used
Origin-x
X coordinate of origin
name: origin-x type: double default: 0.00 minimum: -inf maximum: +inf
Origin-y
Y coordinate of origin
name: origin-y type: double default: 0.00 minimum: -inf maximum: +inf
Sampler
Sampler used internally
name: sampler type: enum
Clip to input
Force output bounding box to be input bounding box.
name: clip-to-input type: boolean default: False
X
Horizontal translation
name: x type: double default: 0.00 minimum: -inf maximum: +inf ui-minimum: -1000.00 ui-maximum: 1000.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 100.00 ui-digits: 1 unit:pixel-distance axis:x
Y
Vertical translation
name: y type: double default: 0.00 minimum: -inf maximum: +inf ui-minimum: -1000.00 ui-maximum: 1000.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 100.00 ui-digits: 1 unit:pixel-distance axis:y
name: gegl:translate
pads: input output
parent-class: GeglOpPlugIn-transform-core
categories: transform
source: operations/transform/translate.c
reference-chain: load path=images\/standard-input.png translate x=23.0 y=42.0 clip-to-input=true
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.