Paper Tile

Cut image into paper tiles, and slide them
Tile Width
Width of the tile
name: tile-width type: int default: 155 minimum: 1 maximum: +inf ui-minimum: 1 ui-maximum: 1500 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 100 unit:pixel-distance axis:x
Tile Height
Height of the tile
name: tile-height type: int default: 56 minimum: 1 maximum: +inf ui-minimum: 1 ui-maximum: 1500 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 100 unit:pixel-distance axis:y
Move rate
Move rate
name: move-rate type: double default: 25.00 minimum: 1.00 maximum: 100.00 ui-minimum: 1.00 ui-maximum: 100.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 10.00 ui-digits: 2 unit:percent
Wrap around
Wrap the fractional tiles
name: wrap-around type: boolean default: False
Fractional type
Fractional Type
name: fractional-type type: enum
Centering
Centering of the tiles
name: centering type: boolean default: True
Background type
Background type
name: background-type type: enum
Background color
The tiles' background color
name: bg-color type: color default: rgb(0.0000, 0.0000, 0.0000) visible:background-type {color} role:color-primary
Random seed
name: seed type: seed default: 0 minimum: 0 maximum: +inf
name: gegl:tile-paper
pads: input output
parent-class: GeglOperationFilter
categories: artistic map
source: operations/common-gpl3+/tile-paper.c
position-dependent: true
license: GPL3+
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.