SDL Display

Displays the input buffer in an SDL window (restricted to one display op/process, due to SDL implementation issues).
Window title
Title to be given to output window
name: window-title type: string default: window_title
Icon title
Icon to be used for output window
name: icon-title type: string default: icon_title
name: gegl:sdl-display
pads: input
parent-class: GeglOperationSink
categories: display
source: operations/external/sdl-display.c
operation-class: E8AV
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.