Scale size keep aspect

Scales the buffer to a size, preserving aspect ratio
Origin-x
X coordinate of origin
name: origin-x type: double default: 0.00 minimum: -inf maximum: +inf
Origin-y
Y coordinate of origin
name: origin-y type: double default: 0.00 minimum: -inf maximum: +inf
Sampler
Sampler used internally
name: sampler type: enum
Clip to input
Force output bounding box to be input bounding box.
name: clip-to-input type: boolean default: False
X
Horizontal size
name: x type: double default: -1.00 minimum: -9000.00 maximum: 9000.00 ui-minimum: -9000.00 ui-maximum: 9000.00 ui-gamma: 1.00 ui-step-small: 0.10 ui-step-big: 1.00 ui-digits: 1
Y
Vertical size
name: y type: double default: -1.00 minimum: -9000.00 maximum: 9000.00 ui-minimum: -9000.00 ui-maximum: 9000.00 ui-gamma: 1.00 ui-step-small: 0.10 ui-step-big: 1.00 ui-digits: 1
name: gegl:scale-size-keepaspect
pads: input output
parent-class: GeglOpPlugIn-transform-core
categories: transform
source: operations/transform/scale-size-keepaspect.c
reference-chain: load path=images\/standard-input.png scale-size-keepaspect x=140 y=-1
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.