Rotate

Rotate the buffer around the specified origin.
Origin-x
X coordinate of origin
name: origin-x type: double default: 0.00 minimum: -inf maximum: +inf
Origin-y
Y coordinate of origin
name: origin-y type: double default: 0.00 minimum: -inf maximum: +inf
Sampler
Sampler used internally
name: sampler type: enum
Clip to input
Force output bounding box to be input bounding box.
name: clip-to-input type: boolean default: False
Degrees
Angle to rotate (counter-clockwise)
name: degrees type: double default: 0.00 minimum: -720.00 maximum: 720.00 ui-minimum: -180.00 ui-maximum: 180.00 ui-gamma: 1.00 ui-step-small: 1.00 ui-step-big: 10.00 ui-digits: 2
name: gegl:rotate
pads: input output
parent-class: GeglOpPlugIn-transform-core
categories: transform
source: operations/transform/rotate.c
reference-chain: load path=images\/standard-input.png rotate degrees=30.0 clip-to-input=true origin-x=100 origin-y=100
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.