Grid

Grid renderer
Width
Horizontal width of cells pixels
name: x type: int default: 32 minimum: 1 maximum: +inf ui-minimum: 1 ui-maximum: 128 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 10 unit:pixel-distance axis:x
Height
Vertical width of cells pixels
name: y type: int default: 32 minimum: 1 maximum: +inf ui-minimum: 1 ui-maximum: 128 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 10 unit:pixel-distance axis:y
Offset X
Horizontal offset (from origin) for start of grid
name: x-offset type: int default: 0 minimum: -inf maximum: +inf ui-minimum: -64 ui-maximum: 64 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 10 unit:pixel-coordinate axis:x
Offset Y
Vertical offset (from origin) for start of grid
name: y-offset type: int default: 0 minimum: -inf maximum: +inf ui-minimum: -64 ui-maximum: 64 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 10 unit:pixel-coordinate axis:y
Line width
Width of grid lines in pixels
name: line-width type: int default: 4 minimum: 0 maximum: +inf ui-minimum: 0 ui-maximum: 16 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5 unit:pixel-distance axis:x
Line height
Height of grid lines in pixels
name: line-height type: int default: 4 minimum: 0 maximum: +inf ui-minimum: 0 ui-maximum: 16 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5 unit:pixel-distance axis:y
Color
Color of the grid lines
name: line-color type: color default: rgb(0.0000, 0.0000, 0.0000) role:color-primary
name: gegl:grid
pads: output
parent-class: GeglOperationPointRender
categories: render
source: operations/common/grid.c
position-dependent: true
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.