FFmpeg Frame Loader

FFmpeg video frame importer.
File
Path of video file to load
name: path type: filepath default: 
Frame number
name: frame type: int default: 0 minimum: 0 maximum: +inf ui-minimum: 0 ui-maximum: 10000 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5
frames
Number of frames in video, updates at least when first frame has been decoded.
name: frames type: int default: 0 minimum: 0 maximum: +inf ui-minimum: 0 ui-maximum: 10000 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5
audio_sample_rate
name: audio-sample-rate type: int default: 0 minimum: -inf maximum: +inf ui-minimum: -inf ui-maximum: +inf ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5
audio_channels
name: audio-channels type: int default: 0 minimum: -inf maximum: +inf ui-minimum: -inf ui-maximum: +inf ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5
frame-rate
Frames per second, permits computing time vs frame
name: frame-rate type: double default: 0.00 minimum: 0.00 maximum: +inf ui-minimum: 0.00 ui-maximum: 10000.00 ui-gamma: 1.00 ui-step-small: 0.10 ui-step-big: 1.00 ui-digits: 1
video-codec
name: video-codec type: string default: 
audio-codec
name: audio-codec type: string default: 
audio
name: audio type: audiofragment
name: gegl:ff-load
pads: output
parent-class: GeglOperationSource
categories: input video
source: operations/external/ff-load.c
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.