Cartoon

Simulates a cartoon, its result is similar to a black felt pen drawing subsequently shaded with color. This is achieved by enhancing edges and darkening areas that are already distinctly darker than their neighborhood
Mask radius
name: mask-radius type: double default: 7.00 minimum: 0.00 maximum: 50.00 ui-minimum: 0.00 ui-maximum: 50.00 ui-gamma: 1.00 ui-step-small: 0.01 ui-step-big: 1.00 ui-digits: 3
Percent black
name: pct-black type: double default: 0.20 minimum: 0.00 maximum: 1.00 ui-minimum: 0.00 ui-maximum: 1.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
name: gegl:cartoon
pads: input output
parent-class: GeglOperationFilter
categories: artistic
source: operations/common/cartoon.c
license: GPL3+
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.